• Parsec | 3D Perception Creature

Parsec | 3D Perception Creature

Regular price $20.00 $20.00 Sale

Parsec is a spatial manipulation device designed to make sounds scatter throughout the stereo field in 3 dimensions. Using minute phase offsets and filtering, Parsec takes sounds and distributes them throughout the X, Y and Z coordinates of spatial perception. Accurately adjust their location or use modulators to wildly throw them around the room!

But Parsec is capable of much more. Use it as an effect with studio speakers or in binaural mode for precise trajectory encoding with headphones. Experimental sound designers, foley mixers and game composers can use binaural mode to craft their content for deployment in head-spinning 3D space.

Parsec Controls & Quick Start

SPEAKERS | BINAURAL - Switch between a standard stereo speaker configuration and a binaural (headphones) setup. Binaural mode sums all stereo channels to mono. You can also use binaural mode with a speaker setup for some unique effects.

SHIFT - The shift control is very sensitive so start out with small values. Combine SHIFT with TRANSFER for a large variety of spatial effects.

TRANSFER - Applies a varying degree of filtering to either the right or left signal depending on which way the control is pointing. Default is no filtering with the knob at 12:00.

AZIMUTH (Binaural Mode) - Horizontal angle from -720 to + 720 degrees.

ALTITUDE (Binaural Mode) - Vertical angle from -40 (below horizontal plane) to 90 degrees (straight over your head).

MOD - Adds a sine wave modulator to imaging controls in varying amounts. At higher rates and amounts, the quick phase offsets create special effects such as tremolo.

RATE - Modulation rate of MOD from 0.001 to 5 Hz.

SPREAD - Independent, subtle effect that creates phase and filter offsets in the higher frequency range. Can be added for some extra "sparkle" on certain types of content (guitars, foley, percussives).

The HRTF datafiles included in Parsec are the result of a Discrete Fourier Transform of the measurements made in the MIT Media Lab by Bill Gardner and Keith Martin.

Minimum Requirements
• OSX 10.8 or Windows 10 x64
• Audio Units or VST compatible audio host