Fog
Supernatural Drone Sampler
Part of Studies
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Or own the plugin
The original plugin with its own interface, as a one-time purchase.
Description
Fog is a drone sampler for sound design and music. It turns a few seconds of anything you feed it into vast, shimmering drones and granular textures, stretched in time as far as you like.
Fog uses a basic sampler to record a snippet of incoming audio, up to about 11 seconds. The sample is time-stretched and pitch-shifted as a grain cloud, then routed through an algorithmic space with its own DEPTH and TONE controls. Dial DEPTH down for the bare granular effect, or turn it all the way up for an endless drone. Last comes a filter you can switch between low-pass, band-pass and high-pass. We kept the interface simple, with nine knobs and one switch.
While SAMPLE is on, Fog records your input into its buffer. Switch it off and the recording plays back as a cloud of 50 ms grains, 50 a second, through a long algorithmic reverb and then the filter. BLEND mixes the result with your dry sound.
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Record buffer
- DURATION
- Sets how much of the recording plays, from a tiny slice up to all of it. Playback always starts from the beginning of the recording.
- SAMPLE
- Records your input while it's on, and the switch reads REC. Switch it off and Fog plays the recording as a grain cloud. Each new take records from the top of the buffer, and the drone is silent while you record.
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Grain cloud
- STRETCH
- Sets how fast the grains move through the recording. The center freezes the sound in place. Turn right to move forward, up to a quarter of the original speed, or left to move backward.
- PITCH
- Transposes the grain cloud without changing its speed. The steps are −24, −12, −10, −9, −8, −7, −5, 0, +2, +3, +4, +5, +7, +12 and +24 semitones, and the center is the original pitch.
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Reverb
- DEPTH
- Sets the mix between the bare grains and the algorithmic space. Turn it down for little more than the granular effect, or all the way up for an endless drone.
- TONE
- Sets how dark or bright the space is, with a cutoff from 80 Hz to 15 kHz.
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State filter
- FILTER
- Sets the cutoff of the final filter, from 60 Hz to 8 kHz.
- MODE
- Picks the filter type. The knob has three positions: low-pass, band-pass and high-pass.
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Master
- BLEND
- Sets the mix between your dry signal and the drone.
- GAIN
- Sets the output level, from silent up to double. The center is unity.
Try thisBetween TONE and FILTER you can shape the drone however you like. Automate both in your DAW and a static recording comes to life.
In Studies
Fog is in Studies Effects, under Granular.
Recording
Fog stays silent until it has caught something. Switch SAMPLE on, play a few seconds into it and switch it off again. The buffer holds about 11 seconds, and recording stops when it's full. A reopened session starts with an empty buffer, so record a new sample each time.
Standalone
The standalone plugin, shown further down the page, calls BLEND and GAIN MIX and OUTPUT, and picks the filter type from a menu instead of the MODE knob.
Bundle
The standalone plugin is also part of the Ambient Suite.
- Formats
- Studies: Audio Units, VST2 and VST3 on Mac, VST3 on Windows · Apple silicon native
- Systems
- Current macOS and Windows 10/11 x64
Standalone version
The original plugin with its own interface, as a one-time purchase.
AU · VST2 · VST3 · macOS · Windows