Drejin
Grain Silhouette Shaper
Part of Studies
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The original plugin with its own interface, as a one-time purchase.
Description
Drejin is a granular processor that fires a grain cloud whenever your input gets loud enough. The cloud follows its own envelope, so each hit leaves a granular echo or silhouette of the original sound.
Drejin records your input all the time and reads its grains from that recording. Short envelopes and small grains give tight clusters and granular slap-back. Longer ones with a slow CLOUD stretch out into slowed-down clouds for swells and ambient spaces, and a delay after the grains repeats whatever the cloud plays.
Your input is high-passed at 100 Hz and written into a buffer of about three seconds. When the input crosses THRESH, the envelope opens the grain cloud, which then goes through the delay. BLEND mixes the result with your dry input before the master section.
-
Threshold trigger
- THRESH
- Sets the input level that fires the envelope. Set it just short of where your signal peaks. Each time the input crosses it, the envelope starts again. It listens to the left input channel.
-
Silhouette
- ATTACK
- Sets how long the cloud takes to fade in, from 0.05 to 1 second.
- DUR
- Sets how long the cloud holds at full level after the attack, from 0.1 to 5 seconds.
- DECAY
- Sets how long the cloud takes to fade out once the hold ends, from 0.05 to 0.7 seconds.
-
Grain cloud
- LENGTH
- Sets how much of the buffer the grains read from, up to about three seconds. Use short settings for stutters and longer ones to play back more of the buffer.
- SIZE
- Sets the grain size, from 0.01 to 2 seconds.
- DENSITY
- Sets how many grains start each second, from 0.1 to 5. Higher settings thicken the cloud.
- CLOUD
- Sets how fast the grains move through the buffer, without changing their pitch. Low settings smear the sound and slow it down; high settings race ahead for glitches.
-
Space delay
- REPEAT
- Sets the delay feedback, up to 70%.
- SPEED
- Sets the delay time, from 80 ms to 2 seconds. The right side drifts slightly against the left, which widens the echoes.
- ECHO
- Crossfades the grain cloud with its delayed copy. Fully up, you hear only the echoes.
-
Master
- BLEND
- Sets the mix between your dry input and the grain cloud with its echoes.
- GAIN
- Sets the output level, from silent up to double. Noon is unity.
Try thisLook for a high/low balance between SIZE, DENSITY and CLOUD. The high settings are there if you need them, but with all of them high the grains can pile up and crackle.
In Studies
Drejin is in Studies Effects, under Granular.
Standalone
The standalone plugin, shown further down the page, has an INPUT control for the level going into Drejin; in Studies THRESH does that job. In the standalone every trigger starts a cloud of its own, and the clouds can overlap. In Studies a new trigger restarts the one envelope. We also added a GAIN knob.
- Formats
- Studies: Audio Units, VST2 and VST3 on Mac, VST3 on Windows · Apple silicon native
- Systems
- Current macOS and Windows 10/11 x64
Standalone version
The original plugin with its own interface, as a one-time purchase.
AU · VST2 · VST3 · macOS · Windows