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Sage | Spectral Delay

Sage

Spectral Delay

Price: $49

Description

Sage is a spectral delay. It splits your audio into as many as 1024 frequency bands and gives each band its own delay time, feedback and level, so the highs can repeat at a different rate from the lows.

It draws on Native Instruments' Spektral Delay, which was discontinued years ago. You draw the delay, feedback and filter settings across the spectrum, two modulators keep them moving, and you can freeze, blur or arpeggiate the spectrum on top. Sage works on the track it's loaded on, or it can play an audio file from disk and process that.

Controls

Your track or a file goes in through INPUT GAIN. Sage splits it into bands, delays and filters each band from the tables you draw, then applies the freeze, blur or arpeggiator.

  1. Input

    F / I
    Switches between processing the track Sage is on (I) and playing an audio file (F).
    SOURCE
    In file mode, opens a browser to pick a file. You can also drag a file onto Sage.
    PLAY / STOP
    Starts and stops the file in file mode.
    INPUT GAIN
    Sets the level going into Sage, so you can turn down a hot track or file.
  2. Spectral delay

    FILTER / TIME / FBACK
    Picks which table you're drawing on. FILTER turns individual bands down, TIME sets each band's delay time and FBACK sets each band's feedback. The left and right channels have their own tables.
    RNDM
    Fills the filter, time and feedback tables of both channels with random values.
    ANALYSIS BANDS
    Sets how many bands Sage splits the sound into. It changes the sound a lot, and different settings suit drums and sustained sounds, so try a few.
    COPY
    Copies the table you're editing to the same table on the other channel, to keep left and right matched.
  3. Modulation

    LFO / SPLINE
    Each of the two modulators can be a repeating LFO or a spline, which moves between random points along a smooth curve.
    RATE
    In LFO mode, sets the LFO speed in hertz.
    AMOUNT
    In LFO mode, sets how far the LFO moves its destination.
    SHAPE
    Picks the LFO waveform.
    RANGE
    In spline mode, sets how far the random points can move the destination.
    SPEED
    In spline mode, sets how often a new point comes along.
    DESTINATION
    Picks the parameter each modulator controls. If both modulators point at the same one, their movements add up.
  4. Freeze and blur

    FREEZE
    FREEZE AMP holds the level of every band while the pitches keep changing. FREEZE FREQ holds the pitches while the rhythm and level keep moving. FREEZE A/F holds both, and NO FREEZE leaves the sound alone.
    BLUR
    Smears the sound over time, from 0 to 2 seconds. Short settings smear it slightly; long ones turn it into a cloud.
  5. Arpeggiator

    ARP
    Steps through the bands over and over at the SPEED and DEPTH you set, which appear when ARP is on. The number of analysis bands changes the result a lot.

Try thisRun a drum loop through Sage and choose FREEZE FREQ. The pitch content stays frozen while the rhythm keeps playing.

Good to know

User guide

Every control is covered in the Sage User Guide (PDF).

Lore

Sage is a pared-down version of our discontinued Lore plugin. We kept the spectral delay and dropped most of the extras.

Formats
VST2, VST3, Audio Units · Apple silicon native
Systems
Current macOS and Windows 10/11 x64