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Etappe | Geometric Delay Console

Etappe

Geometric Delay Console

Price: $20

Description

Etappe is a geometric delay workstation with 14 delay lines, each repeating at a different multiple of your host tempo. We built it around the Golden Ratio, the proportion of about 1.618 that turns up in music, art and architecture. Every line has a second chain that repeats 1.618 times as often as the first, so the two sets of echoes never land on top of each other.

We developed it with Puremagnetik artist and composer An Moku. Each line has its own filter, panning and a reverse switch. That means you can send the highs of a sound through one line and the lows through another, or set several lines to band-pass so every band gets its own delay time. Use it for multi-tap rhythms, or turn BLEND all the way up for thick ambient textures.

Controls

Each of the 14 delay lines is a column on the panel: the filter at the top, then the slider, the R button and PAN. All the lines play at once and mix into BLEND.

  1. Delay lines

    Sliders
    Set the level of each delay line. Each slider is labeled with its factor, from 6 down to 0.09, which multiplies one beat at the host tempo. At 120 BPM the 6 line repeats after 3 seconds and the 0.5 line after a quarter second.
  2. Filter

    L / H / B
    Picks low pass, high pass or band pass for that line. The menu sits above each slider.
    HZ
    Sets that line's cutoff frequency, from 80 Hz to 10 kHz.
  3. Reverse and pan

    R
    Reverses the sound going into that line, so its echoes play backward.
    PAN
    Places that line in the stereo field, so you can spread the echoes from left to right.
  4. Stages

    STAGE 1
    Sets the feedback of the first chain, which repeats at each line's own time.
    STAGE 2
    Sets the feedback of the second chain. It runs at each line's time divided by 1.618, so its repeats fall between those of the first chain. Even with both at the top, the repeats fade out.
  5. Master

    BLEND
    Sets the mix between your dry sound and the echoes. All the way up, you hear only the echoes.
    DELAY GAIN
    Sets the level of the echoes, up to double, with unity at the center. Turn it up to bring them forward in the mix.

Try thisSet one line to H with a high HZ and another to L with a low HZ, then raise only those two sliders. The top of your sound echoes at one time and the bottom at another.

Demo
Etappe in use.
Good to know

Jumble

The Jumble button at the bottom of the panel randomizes every line's level, filter and pan, and both stages. BLEND and DELAY GAIN stay where you left them.

Formats
VST2, VST3, Audio Units · Apple silicon native
Systems
Current macOS and Windows 10/11 x64