Classically trained but just at home in the electronic music world, Salchow’s artistic range and versatility encompasses orchestral, hybrid acoustic and electronic music, and immersive musical sound design.
Salchow began his scoring career writing music for prime time television series for leading networks in Germany. After moving to Los Angeles, Boris Salchow got involved with the growing video game industry, creating the scores for AAA releases such as Sony’s Resistance 2 and 3, Ratchet & Clank: A Crack In Time, Activision’s Fuse and Microsoft’s Sunset Overdrive a.o.
He continues writing for film, TV and commercials on both sides of the Atlantic.
Hi latest release on Puremagnetik, Stars, is Salchow at his most personal. From recordings of rain in the Mojave desert to intricate prepared piano passages, the content of Stars is sonic art direction for scenes that the listener fills in, rooms in a memory palace that Salchow has designed.