Nighthawk
Cyberscape Dream Machine
Part of Studies
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Description
Nighthawk takes you back to a time when synthesizers ruled the silver screen, ENCOM commanded the world of computer science and cyberspace was pure science fiction. We made it with that in mind, as a synth for scoring your own John Carpenter classic.
Nighthawk is a 1980s-inspired pad synth for complex, evolving sounds like those of the Yamaha CS-80 and Oberheim Xpander. Each voice runs through a supersaw matrix of seven oscillators detuned against each other, with a square-wave sub an octave down. You can morph the pulse width of that wall of lasers and sweep it with a tempo-synced Moog filter until it sounds like dystopian '80s cinema.
Play it from a MIDI track. Each note plays the seven-oscillator matrix and the sub through its own envelope and a Moog-style low-pass filter. SPACE sends the result to a reverb, and the dry synth always stays in the mix.
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Saw matrix
- SHADE
- Sets the waveform of all seven oscillators. With SHAPE on MULTI it goes from sawtooth to triangle, and on SQR it sets the pulse width. Softer notes pull it back a little.
- MORPH
- Sets the speed of an LFO that pulls SHADE down from its setting and back, synced to your host's tempo. It goes from stopped up to four cycles per beat, in steps of half a cycle.
- MORPH SHAPE
- Picks the shape of the MORPH LFO: triangle, saw or square. On square, SHADE flips between its setting and the bottom of its range. It applies from the next note you play.
- BUILD
- Sets how far the six other oscillators detune from the primary one. The closest sit 4 to 30 cents away, and the farthest three and a half times that, so low settings give a gentle chorus and high settings a wide, beating wall.
- BLEND
- Sets the level of the six detuned oscillators against the primary one. All the way down you hear the primary oscillator alone, and turning it up brings in the full supersaw.
- SHAPE
- Switches the oscillators between MULTI, which runs from sawtooth to triangle, and SQR, a pulse wave. It applies from the next note you play.
-
Sub
- SUB
- Adds a square-wave oscillator one octave below each note. It goes through the filter with the matrix.
-
Envelope
- ONSET
- Sets the attack time, from instant up to six seconds.
- TRAIL
- Sets the release time, from instant up to six seconds.
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Moog filter
- ANIMATE
- Sets how far an LFO pulls the Moog-style low-pass filter down from fully open, once per cycle. Fully up, the filter closes completely at the bottom of each sweep. Below about a tenth of the way up it does nothing.
- SPEED
- Sets the speed of the ANIMATE sweep, synced to your host's tempo, in whole steps from stopped up to eight cycles per beat. At zero the filter stays open.
-
Reverb
- SPACE
- Sets how much of the synth goes to the algorithmic reverb. The dry synth stays at full level.
-
Master
- OUTPUT
- Sets the level of the synth, from silent to full. It starts a fifth of the way up.
Try thisFor a slow swell, turn ONSET and TRAIL past halfway, set BUILD around the middle and hold a chord. Set SPEED to 1 so the filter dips once a beat, and keep ANIMATE low enough that it never closes.
In Studies
Nighthawk is in Studies Instruments, under Synthesizer. Load it on a MIDI track.
Playing it
Nighthawk is polyphonic and responds to pitch bend. Velocity sets the level of each note and nudges SHADE. ONSET, TRAIL, SHAPE and MORPH SHAPE are read when a note starts, and MORPH and SPEED follow your host's tempo.
Standalone
The standalone plugin, shown further down the page, picks MULTI or SQR from a menu under SHADE. In Studies that's the SHAPE switch.
Bundle
The standalone plugin is also part of Cinematic Shadows and the Hexadic Synthesis Bundle.
- Formats
- Studies: Audio Units, VST2 and VST3 on Mac, VST3 on Windows · Apple silicon native
- Systems
- Current macOS and Windows 10/11 x64
Standalone version
The original plugin with its own interface, as a one-time purchase.
AU · VST2 · VST3 · macOS · Windows